
Dracoyles
Two Dracoyles guard the ancient dungeons. Their duty is to reset the puzzle rooms and seal the gates before intruders break in. Using Fireballs or Snowballs, they push and pull the sacred Idols back onto the Arcane Runes to restore the dungeon’s power. Only by working together can they reactivate the seals.
Controls
- Left Mouse Button → Shoot a Fireball/Snowball at the selected tile
- Right Mouse Button → Swap between the two Dracoyles
- Esc → Open and close in game menu
How it Works
- Hit the side of an Idol (the glowing statue) to move it toward an Arcane Rune (the light-blue glyph).
- Each shot engraves a Fire Rune or Snow Rune
- Fire pushes the Idol away from the tile you hit
- Snow pulls the Idol toward the tile you hit on the target tile:
- Hitting an Arcane Rune overwrites it, making it inactive — the Idol can no longer be restored there.
- Fire shot on a Snow Rune (or the opposite) causes elemental cancellation, removing the engraved rune.
To-Do
- More animations
- Better feedback & responsiveness
- Extra levels (3×3 and 5×5)
- New interactable objects and mechanics
- Improve the scenery
Future Ideas
- A third Dracoyle that acts independently and shoots predefined locations
| Status | In development |
| Platforms | HTML5 |
| Author | erikimon |
| Genre | Puzzle |
| Made with | Unity |
| Tags | Dragons, Magic, Pixel Art, Short, Singleplayer |
Download
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Click download now to get access to the following files:
Dracoyles_v0.0.1-Beta.zip 13 MB
